Pixel Bomber is a simplistic browser-based multiplayer game that lets you battle anyone anywhere for the leaderboard. Move around the map, shoot and place bombs to eliminate other players! Play it now!
Pixel Bomber's client side code is hosted with Github Pages. Firebase is used for (optional) user authentication for persistent username storage and claiming. The client connects to a WebSocket and receives map and user data, and then provides it with updates to movement and controls.
Pixel Bomber's server side code is hosted on Heroku. Game physics, player interaction, etc. are all done on the server side to ensure clients are honest.